I made another bouncing ball animation, this time using more animation principles to make a more realistic (sort of) and better looking. In addition to Squash and Stretch, I used Anticipation, Arcs, Ease in/Ease out, Follow Through, and possibly Exaggeration. At the end, Follow Through is used to swing the ball's momentum into the force pulling him into the top. Ease In/Ease Out is used throughout to show speed and gravity.
A good, simple website to see all of the Principles of Animation, including a cool graphic detailing most of them is here
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