Picture Animation
The first project of the year was a simple story made from 30(ish) pictures edited and spaced out with a soundtrack in the background. There isn't a lot to say about this one; I used some of the skills from Video that I learned last year (six shot system and basic framing stuff) to make an animated story.
The Fish Project


I started out by drawing it on paper, then I scanned it into Maya, and used it as a reference to model. After making it look pretty good, I made a texture for it. Something went weird here, making everything slightly transparent, but other than that, it went pretty well. Next, we rigged the fish, which I didn't find too difficult, since I taught myself how to rig last year. Last, I animated the joints to make the fish swim, adding a little piece of fish food for some reason. I didn't render this one, so the video is just a rough playblast.
Castle Model (work in progress)

So far, I've only made a few models for the project, just simple gothic castle-ey stuff. I started with the arches, maybe one of the most pronounced features of gothic architecture. Since then, I've made a few towers, a gate, and am currently making the main hall area.
My plan for this project is to put all the pieces together and then do a camera fly through as if it were a person touring the castle. Depending on how much time I have, I may try to work in some plot portrayed by the environment, but I'm not at that point yet. This project could turn out really cool, and I hope it does. We'll see at Thanksgiving...
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